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en:prototyping [2019/07/09 07:27]
hilda [4. Prototyping]
en:prototyping [2021/05/06 12:30]
superadmin
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-====== ​4. Prototyping ======+{{ :​bannie_res-08.jpg?​nolink |}}======Prototyping ======
  
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 **Shape prototypes**:​ early in the creative process and with little resources, they will allow you to better understand the value of your ideas and to communicate them to the stakeholders of your project. ​ **Shape prototypes**:​ early in the creative process and with little resources, they will allow you to better understand the value of your ideas and to communicate them to the stakeholders of your project. ​
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   * Scenarios   * Scenarios
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 **Usage prototypes**:​ when your ideas have a more defined shape, usage prototypes will allow you to test a particular function, use or technology of your concept or idea. They allow you to convey experiences and particular forms of interactions with your project. They are normally thought to be tested/​experienced/​manipulated by users. **Usage prototypes**:​ when your ideas have a more defined shape, usage prototypes will allow you to test a particular function, use or technology of your concept or idea. They allow you to convey experiences and particular forms of interactions with your project. They are normally thought to be tested/​experienced/​manipulated by users.
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   * Digital prototypes   * Digital prototypes
-  * Physical prototypes 
-  * Role Playing 
   * [[en:​protomockup|MockUp]]   * [[en:​protomockup|MockUp]]
   * [[en:​proto3dprint|3D printing]]   * [[en:​proto3dprint|3D printing]]
   * [[en:​protoscales|Scales]]   * [[en:​protoscales|Scales]]
 +  * Role Playing
  
 **Beta prototypes**:​ at a more advanced stage of your idea development and after a first usage prototype, you can test and communicate the overall concept at different scales and dimensions: user experience, technological aspects, business model... **Beta prototypes**:​ at a more advanced stage of your idea development and after a first usage prototype, you can test and communicate the overall concept at different scales and dimensions: user experience, technological aspects, business model...