A journey to your project


A journey to your project is a collective ideation tool conceived by the master students of the City design lab Antoine Laurent, Chloé Verron and Marine Bauduin. Specially designed for the Exmouth Creative Jam, the tool aimed at facilitating the process of sharing ideas among a small group of participants. The tool guides the participants in the selection and development of one idea in order to get it ready for a quick prototyping experience.

When is it useful?

It is a very useful tool when a group needs to quickly develop an idea in a way that allows them to prototype it efficiently. Either the group has already selected an idea to develop or the group members have already some ideas they want to share in order to pick one. This is not a good tool for groups who haven't gone through an idea generation process.


Ideally groups of no more than 5 participants and one facilitator per group.

Time & Materials

Preparation time: No preparation time is needed.

Development time: in between 45 mins and 1 hour.

Materials needed :

* Helping guide

* Gameboard

* Markers

Step by Step

You will find below the suggestion of steps that have already been tested. Please feel free to make some changes if needed.

In groups of maximum 5 participants and one facilitator per group.

STEP 01: Each member of the group personalizes an Avatar. After everyone has finished, each group member of the group has up to 2 minutes to introduce themselves using the avatar.

STEP 02: In the “share your ideas” area, the participants can write down the name of the ideas they have in mind as they share them to the rest of the group. All ideas can potentially be prototyped and all ideas are welcome!

STEP 03: With the help of the facilitator pick one idea that the group would like to develop further and prototype. This is going to be the concept that you will work from now on.

STEP 04: In the “context” area as a group, answer the questions about your concept that is about to become a project:

Who: who do you think are the users of your concept? Think of all the people that might use it directly or indirectly, because they need it or because they keep it running.

Where: where do you think your concept could be pertinent?

When: when there is a particular need? at a moment of the day? at a moment of the week? at a moment of the month? at a season? at a moment of the year?

STEP 04:

In the “prototype” area, as a group try to draw your concept

STEP 05: With the help of the “prototype” area and your facilitator discuss and define as a group:

The scale of your prototype: is it going to be an object, space or do you want to show the process of how it is used?

The technologies that can help you achieve your prototype

Who is going to be responsible for which prototyping task