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Les deux révisions précédentes Révision précédente Prochaine révision | Révision précédente Prochaine révision Les deux révisions suivantes | ||
en:strangerjobs [2019/12/02 13:51] hilda [Time & Materials] |
en:strangerjobs [2019/12/13 14:32] hilda [Time & Materials] |
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===== Description ===== | ===== Description ===== | ||
- | //It answers the questions: What is this tool? What is it good for? What will I get out of it?// | + | It is a speculative design game, part of the AYCH Futures tools. Stranger Job draws on the collective intelligence of a group to imagine, question and create unexpected jobs of the future. |
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===== When is it useful? ===== | ===== When is it useful? ===== | ||
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Development time: around 2 hours | Development time: around 2 hours | ||
- | Materials needed: | + | Materials needed (all documents are in French at the moment): |
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- | * Game's rules | + | |
* Ideally a big screen and a projector or a TV to broadcast the introduction video and the guidelines. | * Ideally a big screen and a projector or a TV to broadcast the introduction video and the guidelines. | ||
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* Markers and paper | * Markers and paper | ||
- | * Game templates: | + | * {{ :en:stranger_job_re_gles_du_jeu.pdf |Game's rules}} |
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+ | * Introduction video | ||
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+ | * {{ :en:stranger_job_carte_transition_impression.pdf |Transition cards}} | ||
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+ | * {{ :en:stranger_job_livret_metier.pdf |Job's description book}} | ||
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+ | * Templates: {{ :en:stranger_job_questions_types_entretien.pdf |Job interview}} & {{ :en:stranger_job_cv_type.pdf |CV}} | ||
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===== Step by Step ===== | ===== Step by Step ===== | ||
- | You will find below a suggestion of steps by steps that we have tested in our workshops. Feel free to make any pertinent change. | + | You will find below a suggestion of steps that we have tested in our workshops. Feel free to make any pertinent change. |
Within your group of 6 | Within your group of 6 | ||
- | STEP 01: Ice-breaker. Each participant chooses one image and writes down keywords they associate to it. | + | STEP 01: Ice-breaker. Each participant chooses one image and writes down keywords inspired by it/what the image makes you think of. Each participant explains to the rest of the group their image. |
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+ | STEP 02: get in pairs (there will be 3 pairs). Each pair picks a "sector" card and places it on the game board. | ||
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+ | STEP 03: the group of 6 turns over the "transition" cards. These three transition cards will be common to the whole group of 6. | ||
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+ | STEP 04: Each pair: make a link between the "transition" cards and your sector card. Exchange and discuss. | ||
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+ | STEP 05: As a pair: based on your analysis and observations, fill in the card "problems". | ||
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+ | STEP 06: From the identified problems and solutions, think of a future job. Fill in the first part of the {{ :en:stranger_job_livret_metier.pdf |job's description book}}. | ||
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+ | STEP 07: As a pair, you will present to the rest of the group of 6 your Persona. | ||
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+ | STEP 08: In the group of 6, try to identify meeting points or moments and then fill in the journey of your persona | ||
- | STEP 01: get in pairs (there will be 3 pairs). Each pair picks a "sector" card and places it on the game board. | + | STEP 09: In pairs, pick among a pitch or the template of your choice among {{ :en:stranger_job_cv_type.pdf |CV}} or {{ :en:stranger_job_questions_types_entretien.pdf |job interview}} and fill it in based on your persona. |
- | STEP 02: turn over all the "transition" cards | ||
- | STEP 03: each pair must choose at least 2 "transition" cards. Based on your | ||
- | STEP 04: | ||