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en:prototyping [2019/07/08 10:19] hilda |
en:prototyping [2019/07/09 07:25] hilda [Types of prototyping] |
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The d.school defines the prototyping process as "getting ideas and explorations out of your head and into the physical world. A prototype can be anything that takes a physical form – be it a wall of post-it notes, a role-playing activity, a space, an object, an interface, or even a storyboard." | The d.school defines the prototyping process as "getting ideas and explorations out of your head and into the physical world. A prototype can be anything that takes a physical form – be it a wall of post-it notes, a role-playing activity, a space, an object, an interface, or even a storyboard." | ||
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==== Why prototyping ? ==== | ==== Why prototyping ? ==== | ||
Prototyping allows you to try out your ideas without the pressure of getting everything right straight away!. Prototyping at different stages of your creative process will allow you to: | Prototyping allows you to try out your ideas without the pressure of getting everything right straight away!. Prototyping at different stages of your creative process will allow you to: | ||
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* [[en:proto3dprint|3D printing]] | * [[en:proto3dprint|3D printing]] | ||
* [[en:protoscales|Scales]] | * [[en:protoscales|Scales]] | ||
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**Beta prototypes**: at a more advanced stage of your idea development and after a first usage prototype, you can test and communicate the overall concept at different scales and dimensions: user experience, technological aspects, business model... | **Beta prototypes**: at a more advanced stage of your idea development and after a first usage prototype, you can test and communicate the overall concept at different scales and dimensions: user experience, technological aspects, business model... |