Différences

Ci-dessous, les différences entre deux révisions de la page.

Lien vers cette vue comparative

Les deux révisions précédentes Révision précédente
Prochaine révision Les deux révisions suivantes
en:prototyping [2019/06/25 10:09]
hilda [The prototyping process]
en:prototyping [2019/06/25 10:11]
hilda [What to keep in mind when prototyping for testing]
Ligne 54: Ligne 54:
 The d.school suggests some useful tips for prototyping for testing: The d.school suggests some useful tips for prototyping for testing:
  
-**Start building**: Even if you aren’t sure what you’re doing, the act of picking up some materials (paper, tape, and found objects are a good way to start!) will be enough to get you going. +  * **Start building**: Even if you aren’t sure what you’re doing, the act of picking up some materials (paper, tape, and found objects are a good way to start!) will be enough to get you going. 
- +  ​* ​ 
-**Don’t spend too long on one prototype**:​ Move on before you find yourself getting too emotionally attached to any one prototype. +  ​* ​**Don’t spend too long on one prototype**:​ Move on before you find yourself getting too emotionally attached to any one prototype. 
- +  ​* ​ 
-**Build with the user in mind**: What do you hope to test with the user? What sorts of behavior do you expect? Answering these questions will help focus your prototyping and help you receive meaningful feedback in the testing phase. +  ​* ​**Build with the user in mind**: What do you hope to test with the user? What sorts of behavior do you expect? Answering these questions will help focus your prototyping and help you receive meaningful feedback in the testing phase. 
- +  ​* ​ 
-**Identify a variable**: Identify what’s being tested with each prototype. A prototype should answer a particular question when tested.+  ​* ​**Identify a variable**: Identify what’s being tested with each prototype. A prototype should answer a particular question when tested.