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en:prototyping [2019/06/24 17:04] hilda [What to keep in mind when prototyping] |
en:prototyping [2019/06/24 17:21] hilda [Types of prototyping] |
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The d.school defines the prototyping process as "getting ideas and explorations out of your head and into the physical world. A prototype can be anything that takes a physical form – be it a wall of post-it notes, a role-playing activity, a space, an object, an interface, or even a storyboard." | The d.school defines the prototyping process as "getting ideas and explorations out of your head and into the physical world. A prototype can be anything that takes a physical form – be it a wall of post-it notes, a role-playing activity, a space, an object, an interface, or even a storyboard." | ||
==== Why prototyping ? ==== | ==== Why prototyping ? ==== | ||
- | Prototyping allows you to try out your ideas without the pressure of getting everything right straight away! | + | Prototyping allows you to try out your ideas without the pressure of getting everything right straight away!. Prototyping at different stages of your creative process will allow you to: |
- | Prototyping at different stages of your creative process will allow you to: | + | * Explore problems, ideas, and opportunities within a specific area of focus and test out the impact of small or radical changes in your concept. |
- | + | * Better understand what makes your concept work or fail. | |
- | Explore problems, ideas, and opportunities within a specific area of focus and test out the impact of small or radical changes in your concept. | + | * Engage with end users or stakeholders in order to test your concept in ways that reveal deeper insight and more valuable experiences. |
- | + | * Explain new ideas, motivate or inspire your stakeholders and investors towards new ways of thinking and doing. (Dam & Siang, 2019) | |
- | Better understand what makes your concept work or fail. | + | |
- | + | ||
- | Engage with end users or stakeholders in order to test your concept in ways that reveal deeper insight and more valuable experiences. | + | |
- | + | ||
- | Explain new ideas, motivate or inspire your stakeholders and investors towards new ways of thinking and doing. (Dam & Siang, 2019) | + | |
==== Types of prototyping ==== | ==== Types of prototyping ==== | ||
- | There are many forms of classifying prototypes. | + | If we classify prototypes based on their purpose, we can identify three big groups of prototypes: |
- | From low fidelity to high fidelity | + | **Understand** the context and people's experience in connection with your idea/subject. This type of prototyping is also called by d.school "Prototyping for empathy" |
+ | **Explore** and analyse design solutions | ||
+ | **Communicate** ideas to your project stakeholders | ||
- | + | The agency nod-A identifies three big groups of prototyping in a similar classification system | |
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- | The agency nod-A identifies three big groups of prototyping: | + | |
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NESTA & Thinkpublic (2013) Prototyping Framework. A guide to prototyping new ideas. https://media.nesta.org.uk/documents/prototyping_framework.pdf | NESTA & Thinkpublic (2013) Prototyping Framework. A guide to prototyping new ideas. https://media.nesta.org.uk/documents/prototyping_framework.pdf | ||
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+ | Prototyping as a driver of design thinking https://markenkind.de/wordpress2016/wp-content/uploads/2016/12/whitepaper-prototyping-as-a-driver-of-design-thinking-markenkind-1.pdf |