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en:prototyping [2019/06/24 16:43]
hilda [Sources]
en:prototyping [2019/06/24 17:06]
hilda [Why prototyping ?]
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 The d.school defines the prototyping process as "​getting ideas and explorations out of your head and into the physical world. A prototype can be anything that takes a physical form – be it a wall of post-it notes, a role-playing activity, a space, an object, an interface, or even a storyboard."​ The d.school defines the prototyping process as "​getting ideas and explorations out of your head and into the physical world. A prototype can be anything that takes a physical form – be it a wall of post-it notes, a role-playing activity, a space, an object, an interface, or even a storyboard."​
 ==== Why prototyping ? ==== ==== Why prototyping ? ====
-Prototyping allows you to try out your ideas without the pressure of getting everything right straight away! +Prototyping allows you to try out your ideas without the pressure of getting everything right straight away!.  Prototyping at different stages of your creative process will allow you to:
  
-Prototyping at different stages ​of your creative process will allow you to:+  * Explore problems, ideas, and opportunities within a specific area of focus and test out the impact of small or radical changes in your concept. 
 +  * Better understand what makes your concept work or fail. 
 +  * Engage with end users or stakeholders in order to test your concept in ways that reveal deeper insight and more valuable experiences. ​
  
-Explore problems, ​ideas, and opportunities within a specific area of focus and test out the impact of small or radical changes in your concept.+  * Explain new ideas, ​motivate or inspire your stakeholders ​and investors towards new ways of thinking ​and doing(Dam & Siang, 2019)
  
-Better understand what makes your concept work or fail.+==== Types of prototyping ====
  
-Engage with end users or stakeholders in order to test your concept in ways that reveal deeper insight and more valuable experiences+There are many forms of classifying prototypes
  
-Explain new ideas, motivate or inspire your stakeholders and investors towards new ways of thinking and doing. (Dam & Siang, 2019)+From low fidelity to high fidelity 
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 +The agency nod-A identifies three big groups ​of prototyping:​
  
-==== Types of prototyping ==== 
  
 ==== The prototyping process ==== ==== The prototyping process ====
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   * [[en:​protoscales|Scales]]   * [[en:​protoscales|Scales]]
   * [[en:​blueprint|Blueprint]]   * [[en:​blueprint|Blueprint]]
-  * [[en:​protousage|Prototypage d'​usage]] 
  
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 +==== What to keep in mind when prototyping ====
 +
 +The d.school suggests some useful tips for prototyping for testing:
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 +**Start building**: Even if you aren’t sure what you’re doing, the act of picking up some materials (paper, tape, and found objects are a good way to start!) will be enough to get you going.
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 +**Don’t spend too long on one prototype**:​ Move on before you find yourself getting too emotionally attached to any one prototype.
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 +**Build with the user in mind**: What do you hope to test with the user? What sorts of behavior do you expect? Answering these questions will help focus your prototyping and help you receive meaningful feedback in the testing phase.
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 +**Identify a variable**: Identify what’s being tested with each prototype. A prototype should answer a particular question when tested.