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en:prototyping [2019/06/24 16:36] hilda [Sources] |
en:prototyping [2019/06/24 16:36] hilda [What is a prototype?] |
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A prototype is a draft version of a product, service or space. It allows you to explore your ideas and show the intention behind a feature of your concept or the overall concept. A prototype can be quick and rough (low fidelity) or detailed in their shape and functions (high fidelity). A prototype can be anything from a drawing to a highly functional model of your concept. | A prototype is a draft version of a product, service or space. It allows you to explore your ideas and show the intention behind a feature of your concept or the overall concept. A prototype can be quick and rough (low fidelity) or detailed in their shape and functions (high fidelity). A prototype can be anything from a drawing to a highly functional model of your concept. | ||
- | The d.school defines a prototyping as "getting ideas and explorations out of your head and into the physical world. A prototype can be anything that takes a physical form – be it a wall of post-it notes, a role-playing activity, a space, an object, an interface, or even a storyboard." | + | The d.school defines the prototyping process as "getting ideas and explorations out of your head and into the physical world. A prototype can be anything that takes a physical form – be it a wall of post-it notes, a role-playing activity, a space, an object, an interface, or even a storyboard." |
==== Why prototyping ? ==== | ==== Why prototyping ? ==== | ||
Prototyping at different stages of your creative process will allow you to: | Prototyping at different stages of your creative process will allow you to: |