Différences
Ci-dessous, les différences entre deux révisions de la page.
Les deux révisions précédentes Révision précédente Prochaine révision | Révision précédente Prochaine révision Les deux révisions suivantes | ||
en:prototyping [2019/06/24 16:27] hilda |
en:prototyping [2019/06/24 16:57] hilda [Prototyping tools] |
||
---|---|---|---|
Ligne 2: | Ligne 2: | ||
==== What is a prototype? ==== | ==== What is a prototype? ==== | ||
A prototype is a draft version of a product, service or space. It allows you to explore your ideas and show the intention behind a feature of your concept or the overall concept. A prototype can be quick and rough (low fidelity) or detailed in their shape and functions (high fidelity). A prototype can be anything from a drawing to a highly functional model of your concept. | A prototype is a draft version of a product, service or space. It allows you to explore your ideas and show the intention behind a feature of your concept or the overall concept. A prototype can be quick and rough (low fidelity) or detailed in their shape and functions (high fidelity). A prototype can be anything from a drawing to a highly functional model of your concept. | ||
+ | |||
+ | The d.school defines the prototyping process as "getting ideas and explorations out of your head and into the physical world. A prototype can be anything that takes a physical form – be it a wall of post-it notes, a role-playing activity, a space, an object, an interface, or even a storyboard." | ||
==== Why prototyping ? ==== | ==== Why prototyping ? ==== | ||
+ | Prototyping allows you to try out your ideas without the pressure of getting everything right straight away! | ||
+ | |||
Prototyping at different stages of your creative process will allow you to: | Prototyping at different stages of your creative process will allow you to: | ||
Ligne 13: | Ligne 17: | ||
Explain new ideas, motivate or inspire your stakeholders and investors towards new ways of thinking and doing. (Dam & Siang, 2019) | Explain new ideas, motivate or inspire your stakeholders and investors towards new ways of thinking and doing. (Dam & Siang, 2019) | ||
- | ==== Types of prototypes ==== | + | ==== Types of prototyping ==== |
+ | |||
+ | There are many forms of classifying prototypes. | ||
+ | |||
+ | From low fidelity to high fidelity | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | The agency nod-A identifies three big groups of prototyping: | ||
==== The prototyping process ==== | ==== The prototyping process ==== | ||
Ligne 25: | Ligne 41: | ||
* [[en:protoscales|Scales]] | * [[en:protoscales|Scales]] | ||
* [[en:blueprint|Blueprint]] | * [[en:blueprint|Blueprint]] | ||
- | * [[en:protousage|Prototypage d'usage]] | + | |
Ligne 31: | Ligne 48: | ||
==== Sources ==== | ==== Sources ==== | ||
+ | Rikke Dam & Teo Siang (2019) Design Thinking: Get Started with Prototyping | ||
https://www.interaction-design.org/literature/article/design-thinking-get-started-with-prototyping | https://www.interaction-design.org/literature/article/design-thinking-get-started-with-prototyping | ||
+ | |||
+ | d.school Bootcamp Bootlet | ||
+ | https://static1.squarespace.com/static/57c6b79629687fde090a0fdd/t/58890239db29d6cc6c3338f7/1485374014340/METHODCARDS-v3-slim.pdf | ||
+ | |||
+ | Design Council. Design Methods. https://www.designcouncil.org.uk/news-opinion/design-methods-step-3-develop | ||
+ | |||
+ | IDEO http://www.designkit.org/methods/26 | ||
+ | |||
+ | NESTA & Thinkpublic (2013) Prototyping Framework. A guide to prototyping new ideas. https://media.nesta.org.uk/documents/prototyping_framework.pdf |