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en:prototyping [2019/06/14 15:51] hilda |
en:prototyping [2019/06/24 16:25] hilda [Sources] |
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====== 4. Prototyping ====== | ====== 4. Prototyping ====== | ||
==== What is a prototype? ==== | ==== What is a prototype? ==== | ||
- | A prototype is a draft version of a product, service or space. It allows you to explore your ideas and show the intention behind a feature of your concept or the overall concept. A prototype can be quick and rough, often called low fidelity prototypes or detailed in their shape and functions, often called high fidelity prototypes. A prototype can be anything from a drawing to a highly functional model of your concept. | + | A prototype is a draft version of a product, service or space. It allows you to explore your ideas and show the intention behind a feature of your concept or the overall concept. A prototype can be quick and rough (low fidelity) or detailed in their shape and functions (high fidelity). A prototype can be anything from a drawing to a highly functional model of your concept. |
==== Why prototyping ? ==== | ==== Why prototyping ? ==== | ||
Prototyping at different stages of your creative process will allow you to: | Prototyping at different stages of your creative process will allow you to: | ||
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- | ==== More about prototypes ==== | + | ==== Prototyping tools ==== |
* [[en:protostoryboard|Storyboard]] | * [[en:protostoryboard|Storyboard]] | ||
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+ | ==== Sources ==== | ||
- | + | https://www.interaction-design.org/literature/article/design-thinking-get-started-with-prototyping | |
- | ==== How to communicate with your users and other stakeholders with the help of your prototype? ==== | + |