Différences

Ci-dessous, les différences entre deux révisions de la page.

Lien vers cette vue comparative

Les deux révisions précédentes Révision précédente
Prochaine révision
Révision précédente
Prochaine révision Les deux révisions suivantes
en:prototyping [2018/04/03 07:51]
superadmin
en:prototyping [2019/06/14 15:29]
hilda [Why prototyping ?]
Ligne 1: Ligne 1:
-{{page>​en:​inclusion#​Navtoolsfr}} 
- 
- 
 ====== 4. Prototyping ====== ====== 4. Prototyping ======
 +==== What is a prototype? ====
 +A prototype is a draft version of a product, service or space. It allows you to explore your ideas and show the intention behind a feature of your concept or the overall concept. A prototype can be quick and rough, often called low fidelity prototypes or detailed in their shape and functions, often called high fidelity prototypes. A prototype can be anything from a drawing to a highly functional model of your concept.
 +==== Why prototyping ? ====
  
-Phase 4 : Prototype it.+Exploring and Experimentation 
 +You can use prototypes to explore problems, ideas, and opportunities within a specific area of focus and test out the impact of incremental or radical changes.
  
-==== Why prototyping ? ====+Learning and Understanding 
 +Use prototypes in order to better understand the dynamics of a problem, product, or system by physically engaging with them and picking apart what makes them work or fail.
  
-This is why you should prototype.+Engaging, Testing, and Experiencing 
 +Use prototyping to engage with end users or stakeholders,​ in ways that reveal deeper insight and more valuable experiences,​ to inform design decisions going forward.
  
 +Inspiring and Motivating
 +Use prototypes to explaining new ideas, motivate your stakeholders and investors or to inspire your motivate buy-in from internal or external stakeholders,​ or inspire markets toward radical new ways of thinking and doing. ​
  
 ==== The tools ==== ==== The tools ====
 +{{ :​en:​capture_d_e_cran_2018-11-04_a_14.53.11.png?​600 |Prototypes}}
  
 +Prototypes : adding elements on existing object to figure out the idea, drawing elements on the map, making a scenario or a short video... every way can be good to engage users & test your ideas. Also theater to play your role (see [[en:​brestmay2018|Brest - former des ambassadeurs de la méthode]]... ​
 +
 +
 +{{ :​en:​capture_d_e_cran_2018-11-04_a_14.52.22.png?​600 |}}
 +And also don't forget the impact of models in a presentation! ​
 +
 +
 + ==== More about prototypes ====
 +
 +  * [[en:​protostoryboard|Storyboard]]
   * [[en:​protomockup|MockUp]]   * [[en:​protomockup|MockUp]]
   * [[en:​proto3dprint|3D printing]]   * [[en:​proto3dprint|3D printing]]
   * [[en:​protoscales|Scales]]   * [[en:​protoscales|Scales]]
 +  * [[en:​blueprint|Blueprint]]
 +  * [[en:​protousage|Prototypage d'​usage]]
 +
 +
 +
  
  
-==== How to communicate your prototype ? ====+==== How to communicate ​with your users and other stakeholders with the help of your prototype? ====