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Les deux révisions précédentes Révision précédente Prochaine révision | Révision précédente Prochaine révision Les deux révisions suivantes | ||
en:prototyping [2018/03/28 11:33] superadmin |
en:prototyping [2019/06/14 15:29] hilda [Why prototyping ?] |
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- | [[en:understanding|Understanding]] > [[en:creation|Creation & Ideation]] > [[en:business|Businesse dev]] > [[en:prototyping|Prototyping]] | ||
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====== 4. Prototyping ====== | ====== 4. Prototyping ====== | ||
+ | ==== What is a prototype? ==== | ||
+ | A prototype is a draft version of a product, service or space. It allows you to explore your ideas and show the intention behind a feature of your concept or the overall concept. A prototype can be quick and rough, often called low fidelity prototypes or detailed in their shape and functions, often called high fidelity prototypes. A prototype can be anything from a drawing to a highly functional model of your concept. | ||
+ | ==== Why prototyping ? ==== | ||
- | Phase 4 : Prototype it. | + | Exploring and Experimentation |
+ | You can use prototypes to explore problems, ideas, and opportunities within a specific area of focus and test out the impact of incremental or radical changes. | ||
- | ==== Why prototyping ? ==== | + | Learning and Understanding |
+ | Use prototypes in order to better understand the dynamics of a problem, product, or system by physically engaging with them and picking apart what makes them work or fail. | ||
- | This is why you should prototype. | + | Engaging, Testing, and Experiencing |
+ | Use prototyping to engage with end users or stakeholders, in ways that reveal deeper insight and more valuable experiences, to inform design decisions going forward. | ||
+ | Inspiring and Motivating | ||
+ | Use prototypes to explaining new ideas, motivate your stakeholders and investors or to inspire your motivate buy-in from internal or external stakeholders, or inspire markets toward radical new ways of thinking and doing. | ||
==== The tools ==== | ==== The tools ==== | ||
+ | {{ :en:capture_d_e_cran_2018-11-04_a_14.53.11.png?600 |Prototypes}} | ||
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+ | Prototypes : adding elements on existing object to figure out the idea, drawing elements on the map, making a scenario or a short video... every way can be good to engage users & test your ideas. Also theater to play your role (see [[en:brestmay2018|Brest - former des ambassadeurs de la méthode]]... | ||
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+ | {{ :en:capture_d_e_cran_2018-11-04_a_14.52.22.png?600 |}} | ||
+ | And also don't forget the impact of models in a presentation! | ||
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+ | ==== More about prototypes ==== | ||
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+ | * [[en:protostoryboard|Storyboard]] | ||
+ | * [[en:protomockup|MockUp]] | ||
+ | * [[en:proto3dprint|3D printing]] | ||
+ | * [[en:protoscales|Scales]] | ||
+ | * [[en:blueprint|Blueprint]] | ||
+ | * [[en:protousage|Prototypage d'usage]] | ||
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- | * Tool 1 | ||
- | * Tool 2 | ||
- | * Tool 3 | ||
- | * Tool 4 | ||
- | ==== How to communicate your prototype ? ==== | + | ==== How to communicate with your users and other stakeholders with the help of your prototype? ==== |