Différences
Ci-dessous, les différences entre deux révisions de la page.
Prochaine révision | Révision précédente Prochaine révision Les deux révisions suivantes | ||
en:imaginingalternativefutures [2019/06/25 16:09] hilda créée |
en:imaginingalternativefutures [2019/10/22 14:15] hilda [Imagining Alternative Futures] |
||
---|---|---|---|
Ligne 1: | Ligne 1: | ||
- | ===== Imagining Alternative Futures ===== | + | ===== AYCH Futures ===== |
+ | ==== Imagining Alternative Futures ==== | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | [[en:thebrightmirrorproject| The Bright Mirror Project (AYCH Cities?)]] | ||
+ | |||
+ | |||
+ | |||
+ | [[en:strangerjobs|Stranger Jobs]] | ||
==== The Bright Mirror Project ==== | ==== The Bright Mirror Project ==== | ||
- | Bright Mirror II [[en:Brightmirror | Bright mirror_english]] / [[fr:brightmirror | Bright mirror_french]] - How to understand a context ? | + | Bright Mirror is a creativity game developed by Olivier Balez and the students from the Sustainable cities Design Lab of L'Ecolde de design Nantes Atlantique. Bright Mirror can be considered a [[en:speculativedesign|Speculative design]] or Design fiction tool. In this sense, it drives participants to build up a story set in 2045. Through the collaborative construction of a narrative, participants share and discover a diversity of visions of a possible future. |
+ | |||
+ | The futuristic stories and images produced at the end of the game are creative and charged with multiple meanings, but we see Bright Mirror only as the beginning of a powerful innovation process about the present. Imagining an ideal, unwanted or simply a possible future becomes a medium for better understanding today's societal and environmental challenges. | ||
+ | |||
+ | In the Bright Mirror Project, we develop, test, improve and make evolve the tool for the purposes of AYCH. In addition, we explore its potential for other contexts of application. | ||
+ | |||
+ | You can have a look at the different stages and tests of the Bright Mirror Project; | ||
+ | |||
+ | * The origins of Bright Mirror at [[en:ang12018_2|Angouleme]] | ||
+ | * Bright Mirror [[en:brightmirror|version II]], tested at the Creative Jam Gijon | ||
+ | * Bright Mirror II. Test with students Nantes Local [[fr:ednaapril2019|Creative Jam Prototyping Quick & Dirty]] | ||
+ |