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en:aiajune2019 [2019/06/20 16:39]
hilda [Prototyping]
en:aiajune2019 [2019/06/25 09:47]
hilda [Creative results]
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 ===== Process ===== ===== Process =====
  
-Duration: One day from 10 am to 5 pm.+Duration ​of the workshop: One day from 10 am to 5 pm.
  
   * 1. Presentation of AYCH project & the aims of the workshop   * 1. Presentation of AYCH project & the aims of the workshop
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 ====Prototyping==== ====Prototyping====
 +
 +For more information on what prototyping is [[en:​prototyping|4. Prototyping]]
  
 === Getting ready === === Getting ready ===
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 === Prototyping,​ quick & dirty === === Prototyping,​ quick & dirty ===
 +
 +With the resources available, the participants had 1h30 minutes to do a usage prototype ​ of an aspect of their idea. The "​final"​ prototype was to be tested by real students. ​
 ===== Creative results ===== ===== Creative results =====
  
 +Four ideas to rethink the future of learning spaces were prototyped and tested:
  
 +ESPACE EN PLUS
 +Mobile spaces and less surface
 +
 +NO LIMITS
 +Polymorphs espaces for multiple functionalities
 +
 +LES HALLES
 +Different uses and temporalities for the restauration espaces
 +
 +THE WELLBEING PLAYGROUND
 +What if the playground became the core of our learning places?
  
 ==== Methodological insights ==== ==== Methodological insights ====
  
-The Idea Wall allowed the participants to understand each other'​s vision on the subject, ​ 
  
 +The Idea Wall allowed the participants to understand each other'​s vision on the subject. However, they faced some difficulties to quickly and simply note their ideas. The facilitators had a very important role when it came to help participants to get their ideas out.
 +
 +The scenario proved to be an excellent way of focusing on potential users needs and experiences. It fostered the "​process"​ view of the idea in its service dimension beyond the limits of the "​space"​. ​
 +
 +The prototyping process was a driver for idea generation. In the process ideas became clearer, richer, more precise and more important, the prototype itself became a communicational tool among the group'​s members. As they progressed in the making of their prototype, the groups were pushed to make decisions regarding the overall project.
 +
 +Overall, the role of the facilitators was key for keeping a good level of energy, dynamism and confidence within the groups.
  
 ==== Links ==== ==== Links ====