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en:abouttool [2018/11/02 17:25]
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en:abouttool [2018/11/02 17:29]
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 ====== Design cabinet toolkits - capitalising tools ====== ====== Design cabinet toolkits - capitalising tools ======
  
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 +[[fr: recherchesencours | Version fr]]
 A lot of things have already been written on toolkits. Here are some inspiring projects explaining the background of AYCH toolkits. There is also a presentation of the methodologies used.  A lot of things have already been written on toolkits. Here are some inspiring projects explaining the background of AYCH toolkits. There is also a presentation of the methodologies used. 
  
 They take the form of a website with resources in .pdf (user manual and sheets and contents to print). This can be a source of inspiration. Or, on the contrary, a path not to follow, concerning the final form of the project. They take the form of a website with resources in .pdf (user manual and sheets and contents to print). This can be a source of inspiration. Or, on the contrary, a path not to follow, concerning the final form of the project.
  
-==== Some examples :====+===== Some examples :methodologies =====
  
   * ** [[https://​www.circulardesignguide.com/​ | The Circular Design Guide]] **, meeting between the firm [[https://​www.ideo.com | IDEO]] and the [[https://​www.ellenmacarthurfoundation.org/​ | Ellen MacArthur Foundation]]. It is an application of Design Thinking to the circular economy. As often, we find a global schema describing [[https://​www.circulardesignguide.com/​methods | the method]], [[https://​www.circulardesignguide.com/​resources | resources]] to apply this method, [[https://​www.circulardesignguide.com/​resources#​casestudies | case studies]].   * ** [[https://​www.circulardesignguide.com/​ | The Circular Design Guide]] **, meeting between the firm [[https://​www.ideo.com | IDEO]] and the [[https://​www.ellenmacarthurfoundation.org/​ | Ellen MacArthur Foundation]]. It is an application of Design Thinking to the circular economy. As often, we find a global schema describing [[https://​www.circulardesignguide.com/​methods | the method]], [[https://​www.circulardesignguide.com/​resources | resources]] to apply this method, [[https://​www.circulardesignguide.com/​resources#​casestudies | case studies]].
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   * Links to online courses, in partnership with [[https://​www.plusacumen.org/​ | Acumen +]]. There is a [[http://​www.designkit.org/​resources/​5 | general course]] and thematic courses to become a facilitator or to learn how to prototype.   * Links to online courses, in partnership with [[https://​www.plusacumen.org/​ | Acumen +]]. There is a [[http://​www.designkit.org/​resources/​5 | general course]] and thematic courses to become a facilitator or to learn how to prototype.
   * A [[http://​www.designkit.org/​resources/​9 | card game]] that you can buy on [[https://​www.kickstarter.com/​projects/​581125890/​design-kit-travel-pack | Kickstarter]] and that synthesizes all the tools of user centered design   * A [[http://​www.designkit.org/​resources/​9 | card game]] that you can buy on [[https://​www.kickstarter.com/​projects/​581125890/​design-kit-travel-pack | Kickstarter]] and that synthesizes all the tools of user centered design
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-==== Thoughts: how we design the wiki ==== 
-A website with .pdf resources implies that the user (s) is sufficiently autonomous. Users can be people who want to learn or develop a project, or people who want to use the methods and tools of D.thinking (or other) in a broader context (project management, teaching, etc.). We are not convinced that this is suitable for many people: person-to-person transmission is essential in this type of initiative. Example to support our words: the "​fall"​ of Mooc for lack of human commitment; Simply: can you imagine a fablab without fabmanager? without a facilitator and with only the machines and documents to use them? The role of a trainer is paramount. This wiki should be augmented with case studies, and training should be given by specialists. We can deliver the wiki & support the hubs to train them on tools. ​ 
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 ===== School doing school ==== ===== School doing school ====
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 Principle of an institution of higher education which communicates in a totally open way on its methods, its practices and its tools and which aim at their dissemination. here is an example : Principle of an institution of higher education which communicates in a totally open way on its methods, its practices and its tools and which aim at their dissemination. here is an example :
   * The [[https://​dschool.stanford.edu/​ | d.school]] of Stanford University is open to his students (the "​[[https://​dschool.stanford.edu/​classes | class]]"​) but also to a wider audience (the "​[[https://​dschool.stanford.edu/​programs | programs]]"​). The set of "​[[https://​dschool.stanford.edu/​resources | resources]]"​ (tools, how-to, workshop guideline) is under Creative Commons Attribution-NonCommercial. There are even two [[https://​dschool.stanford.edu/​resources/​two-playlists-for-classroom-use | musical playlists]]! As well as a [[https://​dschool.stanford.edu/​resources/​a-virtual-crash-course-in-design-thinking | online course]].   * The [[https://​dschool.stanford.edu/​ | d.school]] of Stanford University is open to his students (the "​[[https://​dschool.stanford.edu/​classes | class]]"​) but also to a wider audience (the "​[[https://​dschool.stanford.edu/​programs | programs]]"​). The set of "​[[https://​dschool.stanford.edu/​resources | resources]]"​ (tools, how-to, workshop guideline) is under Creative Commons Attribution-NonCommercial. There are even two [[https://​dschool.stanford.edu/​resources/​two-playlists-for-classroom-use | musical playlists]]! As well as a [[https://​dschool.stanford.edu/​resources/​a-virtual-crash-course-in-design-thinking | online course]].
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 +
 +==== Thoughts: how we design the wiki ====
 +A website with .pdf resources implies that the user (s) is sufficiently autonomous. Users can be people who want to learn or develop a project, or people who want to use the methods and tools of D.thinking (or other) in a broader context (project management, teaching, etc.). We are not convinced that this is suitable for many people: person-to-person transmission is essential in this type of initiative. Example to support our words: the "​fall"​ of Mooc for lack of human commitment; Simply: can you imagine a fablab without fabmanager? without a facilitator and with only the machines and documents to use them? The role of a trainer is paramount. This wiki should be augmented with case studies, and training should be given by specialists. We can deliver the wiki & support the hubs to train them on tools. ​
 +
  
 ====== Tangible tools ====== ====== Tangible tools ======
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-==== Events ==== +===== Events ​===== 
   * [[http://​www.museomix.org/​ | museomix]]  ​   * [[http://​www.museomix.org/​ | museomix]]  ​
  
-==== Inspiring Conferences ==== +===== Inspiring Conferences ​===== 
   * [[https://​www.ted.com/​talks/​david_kelley_how_to_build_your_creative_confidence | How to build your creative confidence]] by David Kelly at TED2012. ​   * [[https://​www.ted.com/​talks/​david_kelley_how_to_build_your_creative_confidence | How to build your creative confidence]] by David Kelly at TED2012. ​
  
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   * The cargo cult refers to popular rites of some indigenous peoples of Oceania. "It consists of imitating the American and Japanese radio operators commanding supplies (distributed by cargo plane) and more generally the technology and Western culture (means of transport, military parades, clothing, etc.) hoping to lead to the same effects […]. In fact, the natives do not know the existence and the modalities of Western production; hence, they attribute the abundance and sophistication of goods brought by cargo to a divine favor."​ This term is also used in computer science "when a programmer borrows a piece of code (copy and paste) without understanding it. and hope he will do the expected thing in a different context. At a higher level, this phenomenon can also be found in the adoption of a software development method by the project manager. [[Https://​fr.wikipedia.org/​wiki/​Culte_du_cargo#​cite_note-rev-2 | source]]. ​   * The cargo cult refers to popular rites of some indigenous peoples of Oceania. "It consists of imitating the American and Japanese radio operators commanding supplies (distributed by cargo plane) and more generally the technology and Western culture (means of transport, military parades, clothing, etc.) hoping to lead to the same effects […]. In fact, the natives do not know the existence and the modalities of Western production; hence, they attribute the abundance and sophistication of goods brought by cargo to a divine favor."​ This term is also used in computer science "when a programmer borrows a piece of code (copy and paste) without understanding it. and hope he will do the expected thing in a different context. At a higher level, this phenomenon can also be found in the adoption of a software development method by the project manager. [[Https://​fr.wikipedia.org/​wiki/​Culte_du_cargo#​cite_note-rev-2 | source]]. ​
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