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en:abouttool [2018/11/02 10:57]
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en:abouttool [2018/11/03 18:51]
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-====== Design ​cabinet toolkits - capitalising ​tools ======+====== Design tools ====== 
 +[[fr:​abouttoolsfr|version fr]] 
 +AYCH path follows the design thinking process. We try to associate steps and tools, with open source tools (share alike 4.0).
  
-A lot of things have already been written on toolkitsHere are some inspiring projects explaining the background of AYCH toolkitsThere is also a presentation of the methodologies used+{{ :​capture_d_e_cran_2018-11-02_a_19.01.48.png?600 |Design double diamond}}
  
-They take the form of website with resources ​in .pdf (user manual ​and sheets ​and contents to print)This can be a source ​of inspiration. Or, on the contrary, a path not to follow, concerning ​the final form of the project.+At each stage of the process is often associated ​tool that we seek to test and then transpose for of each hub, leaving margins of appropriation. Here again, the difficulty lies in working closely with the various services to define adapted, adaptable and appropriable tools for YOUNG SERVICES & people 
 +The tools are broadcast on this platform and are open source ​(share alike 4.0) and tested during creative jams or workshops conducted ​and animated directly in the hubsThe testing ​of the tools is the subject ​of complete reports in the section [[en:​aychcases|AYCH cases]].
  
-==== Some examples :==== 
  
-  * ** [[https://​www.circulardesignguide.com/​ | The Circular Design Guide]] **, meeting between the firm [[https://​www.ideo.com | IDEO]] and the [[https://​www.ellenmacarthurfoundation.org/​ | Ellen MacArthur Foundation]]. It is an application of Design Thinking to the circular economy. As often, we find a global schema describing [[https://​www.circulardesignguide.com/​methods | the method]], [[https://​www.circulardesignguide.com/​resources | resources]] to apply this method, [[https://​www.circulardesignguide.com/​resources#​casestudies | case studies]]. +From the classic ​method ​called double diamond ​...
-  * ** [[https://​www.frogdesign.com/​work/​frog-collective-action-toolkit | The Collective Action Tool Kit]] ** (pdf [[https://​www.frogdesign.com/​wp-content/​uploads/​2016/​03/​CAT_2.0_English.pdf | here]]) is for an audience non-professional,​ typically NGOs. It is not linear but proposes a series of activities synthesized in a notebook. Other link [[https://​designmind.frogdesign.com/​2016/​03/​the-collective-action-toolkit-quick-start-guide/​ | right here]]. By the firm [[https://​www.frogdesign.com/​ | frog]]. +
-  * ** [[https://​designthinkingforeducators.com/​ | Design Thinking for Educator]] ** by [[https://​www.ideo.com | IDEO]], a toolkit for primary school teachers, with as often a [[https://​designthinkingforeducators.com/​design-thinking/​ | schema]] of the method and a notebook in [[https://​education.uky.edu/​nxgla/​wp-content/​uploads/​sites/​33/​2016/​11/​Design-Thinking-for-Educators.pdf | pdf]]. +
-  * ** [[http://​www.designkit.org/​ | Design Kit: The Human-Centered Design Toolkit]] **, project from [[https://​www.ideo.org/​ | IDEO.org]], the "​non-profit"​ of the IDEO firm: "At IDEO.org, we design products, services, and experiences to improve the lives of people in poor and vulnerable communities."​ The site in him -Even presents the [[http://​www.designkit.org/​methods | method and tools]] specific to user-centered design (note: almost the same as D.thinking),​ [[http://​www.designkit.org/​case-studies | case study]] and proposes different types of [[http://​www.designkit.org/​resources | resource]]):​ +
-  * The traditional [[http://​www.designkit.org/​resources/​1 | pdf]] summary available in several languages +
-  * Links to online courses, in partnership with [[https://​www.plusacumen.org/​ | Acumen +]]. There is a [[http://​www.designkit.org/​resources/​5 | general course]] and thematic courses to become a facilitator or to learn how to prototype. +
-  * A [[http://​www.designkit.org/​resources/​9 | card game]] that you can buy on [[https://​www.kickstarter.com/​projects/​581125890/​design-kit-travel-pack | Kickstarter]] and that synthesizes all the tools of user centered design+
  
-==== Thoughtshow we design the wiki ==== +{{ :en:capture_d_e_cran_2018-11-03_a_18.27.56.png?​600 ​|}} 
-A website with .pdf resources implies that the user (s) is sufficiently autonomous. Users can be people who want to learn or develop a project, or people who want to use the methods and tools of D.thinking (or other) in a broader context (project management, teaching, etc.). We are not convinced that this is suitable for many peopleperson-to-person transmission is essential in this type of initiativeExample to support our words: the "​fall"​ of Mooc for lack of human commitment; Simply: can you imagine a fablab without fabmanager? without a facilitator and with only the machines and documents to use them? The role of a trainer is paramountThis wiki should be augmented with case studies, and training should be given by specialistsWe can deliver the wiki & support the hubs to train them on tools.  +
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- +
-===== School doing school ==== +
- +
-Principle of an institution of higher education which communicates in a totally open way on its methods, its practices and its tools and which aim at their dissemination. here is an example : +
-  * The [https://​dschool.stanford.edu/ ​d.school]] of Stanford University is open to his students (the '​[[https://​dschool.stanford.edu/​classes | class]]'​ ') but also to a wider audience (the '​[[https://​dschool.stanford.edu/​programs | programs]]'​ '). The set of ''​ [[https://​dschool.stanford.edu/​resources | resources]] ''​ (tools, how-to, workshop guideline) is under Creative Commons Attribution-NonCommercial. There are even two [[https://​dschool.stanford.edu/​resources/​two-playlists-for-classroom-use | musical playlists]]! As well as a [[https://​dschool.stanford.edu/​resources/​a-virtual-crash-course-in-design-thinking | online course.+
  
 +... to a reinterpretation of tools with youth services.
 +